Friday 23 March 2012

3D Modelling - Latest Update (23/03/2012)

Been very busy working on other projects, however now that those are done and out the way, I can start focusing more on my dissertation again.

Here is what I've done this week:



I textured the lamp posts, then repositioned them around the village.

Diffuse maps were added, followed by a bump map making it more 3D, followed by two specular maps to give the texture a slight shine.









Next, buckets were textured, followed by the same setup for textures:

Diffuse, bump, and specular











But the main focus was to fully texture one the buildings, and so I decided to start with the blacksmith workshop. Again, same maps were applied, making the workshop look a lot more realistic.

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